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AntifragilityBlack SwanPrinciple

Skin in the game

Skin in the Game · Шкура на кону · Рискуя собственной шкурой · Taleb skin in the game

Trust advice and decisions from people who pay the cost of being wrong. Distrust those who don't.

Plain explanation

Without personal cost, people love giving advice. With it, advice gets shorter, more practical, more uncertain - and more useful. Skin in the game filters truth from noise.

Why it matters

Many forecasts, recommendations, and prescriptions you see come from people who have no exposure to being wrong. This isn't a moral problem - it's an epistemic one. The advice is poorly calibrated.

Practical example

A contractor with SLAs and penalties vs one who says «we'll do our best». Same skills, completely different decision quality under pressure.

How to use
  1. 1Before taking advice, ask: «what happens to this person if they're wrong?»
Original books

This part of the knowledge base is inspired by the book. Go to the Ukrainian edition to explore the concept in depth.

Source notes
  • · Меточка по Талебу / Антихрупкость - skin in the game